On my first day of class, I made a big improvement on PD and Unity related to the EQ. Before, I made 101 network connection every 4 frames to get the audio data required for the EQ. Now I made only 1 network request every 4 frames. With all the improvement iJason made on the GUI (he was making new style on OnGui function which apparently the main cause), the game is so much less jittery now.
This blog is a sister of my other blog: Inside Sherls' Right Brain. In this blog I focus mainly on my technical side as software engineer. I share my current project, my job search, my programming practice, just everything about programming. I took a Master's in CS with emphasis Game Programming. Yes, it means this blog will focus more on game programming. :)
Showing posts with label PD. Show all posts
Showing posts with label PD. Show all posts
Thursday, 9 January 2014
Subscribe to:
Posts (Atom)