Saturday, 6 July 2013

Oh, PD, why don't you have a conditional statement or allow me to store a value in variable?

Oh, PD, why don't you have a conditional statement or allow me to store a value in variable? Without these ability, how should I make our audio remixing? The first time Unity tell PD to do looping from start sample to end sample, I need to know where is the end of the half-looping, fourth-looping, and eighth-looping for later use. Or I need to store the end of the whole looping section so I can calculate the end of half, fourth, and the eighth looping. Sadly, there is no such a way I know of in PD.

In the end, I spent around 10 hours tricking the variable sender/receiver and test the audio looping. The result is a massive looking patch! In the same time, it also looks cool. =)

Our latest PD patch

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