Thursday, 1 November 2012

Newton Ball Demo

I thought today I will keep working on the Shear Coaster. But the professor had already assigned the job to other and wanted me to work on the Newton Ball demo again. I had already accomplished the preliminary design of this last month: the Newton Ball will start moving once user choose the [Newton Ball] button option. Now I had to add a feature where user will be able to pick the ball and start the ball-animation once user release the ball. And it was what I did today. I had made the ball start moving once the user release the ball he/she picked.

Newton Ball demo screen

It wasn't enough, right? Currently user could only pick one between the ball and the Newton Ball animation will be started forever once they release the tactor. My next task to make it nicer are:
1. Added the energy loss so after colliding with each other for awhile, the balls will stop moving
2. Added the ability of both ball colliding from their highest point (both from side to center)
3. Added more balls
4. Improve the UI
5. Added the options where user can add balls and deactivate/activate the vibration once the balls are colliding each other.
6. ... cannot think anymore improvement on this Newton Ball demo for the controller

No comments:

Post a Comment